This is not even everything

This is not even everything

greenthumbtack said: yo gimme your palette because that shit is gorgeious

There is no general palette, it’s whatever Stefan thinks looks good. Feel free to steal the colours though!

kalebjay-tcs-deactivated2014090 said: Everything on your blog looks awesome, is this a game you're developing? What's the name and such?

It’s called Starshock, I’ve been working on it for one and a half years so far but it’s currently undergoing a complete overhaul!

Looking preeeetty! Some drastic gameplay tweaks, everything is twice as fast and thrice as gory

Looking preeeetty! Some drastic gameplay tweaks, everything is twice as fast and thrice as gory

Stefan has been fascinated by Brutal Doom enough to the point that he started making gibs. Remember kids, particles mean polish!

Stefan has been fascinated by Brutal Doom enough to the point that he started making gibs. Remember kids, particles mean polish!

New tile teasers

New tile teasers

IS HABBEDIG

A few days ago a publisher (the guys who ported System Shock 2 and some Wizardry games for GOG and Steam to modern systems) contacted me about Starshock. As my school ended for this year and I got a seizable amount of scholarship, this was basically the poke for me to start working on Starshock again and it’s going through a complete rewrite and getting its textures redone starting from… today
I’m not sure where this resurrection attempt is going to go, but hopefully it will get Starshock on Steam. Nothing about the publisher is certain, we discussed some stuff and I decided to wait until we get a little bit closer our deadline of August 1, 2014
Let’s see where this leads me and Stefan to

A few days ago a publisher (the guys who ported System Shock 2 and some Wizardry games for GOG and Steam to modern systems) contacted me about Starshock. As my school ended for this year and I got a seizable amount of scholarship, this was basically the poke for me to start working on Starshock again and it’s going through a complete rewrite and getting its textures redone starting from… today

I’m not sure where this resurrection attempt is going to go, but hopefully it will get Starshock on Steam. Nothing about the publisher is certain, we discussed some stuff and I decided to wait until we get a little bit closer our deadline of August 1, 2014

Let’s see where this leads me and Stefan to